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GREGORY  BELENKY

525 York Hill blvd.

Thornhill, L4J 5L1 

Ontario. Canada

cell: 647 639 5172

e-mail: gregoryb@rogers.com

http://www.3ddesignfineart.com

 

An accomplished and multifaceted Computer Graphic Artist with an academic background in Fine Art, Sculpture and Classical Animation and combined 20+ years of experience in 2D & 3D Computer Game Graphics and Animation.
Highly skilled in 3D Character Development, Animation, Modeling, Texturing, Compositing and Post-Production Visual Effects. Solid experience in the Architectural and Industrial Design.
 A passionate, creative and motivated professional, with exceptional attention to detail, problem resolution skills and extensive knowledge of various art and architectural styles, combined with an excellent understanding of game art and processes, dedicated to producing visually appealing and innovative work of outstanding quality.

TECHNICAL & DESIGN SKILLS

  • 3D Character Development& Animation
  • Organic & Hard Surface Modeling
  • Lighting, Rendering & Compositing
  • Texturing & UV Mapping
  • 3D Architectural Modeling
  • Hand-Drawn Illustration for Storyboards
  • Classical Animation

SOFTWARE EXPERTISE

  • 3D Max
  • ZBrush
  • 3D-Coat
  • Adobe After Effects
  • Adobe Photoshop
  • Particle  Illusion

 

CAREER SUMMARY 

2012-2018 

PONG GAME  STUDIOS CORPORATION - 201 Creditview Road. Woodbridge. ON.  L4L 9T1

 3D Generalist

  • Designed, rigged and animated 3D Characters for games of various themes. Designed all graphical assets including 3D scenes, UI elements and video FX.
  • Composed video presentations of the games demo prototypes
  • Collaborated closely with the creative director and the programming department to develop and advance all aspects of the games.

2010-2012            

AMERICAN GAMING SYSTEMS – Vaughan, ON
3D Game Designer

  • Designed rigged and animated 3D Characters for games of various themes.
  • Composed Video Presentations

2006-2010  

JVL LABS – Markham, ON                                                                                                        
3D Game Designer

  • Designed rigged and animated 3D Characters for games of various themes. Prepared all characters, animations, 3D environment scenes and other game assets for the real time Real Tart 3D engine.
  • Projects : "Castle Poker",  "Balloonia", " Fortune Taipei", "Texas Holdem",  " Underwater Mess"

2000-2006           

IQ-LUDORUM – Mississauga, ON 
3D Online Casino Designer & Animator

  • Solely responsible for the graphic, game design and configuration of multiple Online Casino Packets , containing 20-25 games each. All in all have accomplished around 150 games.  

 

EDUCATION AND OTHER PROFESSIONAL EXPERIENCE

  • Academic background in Fine Arts. State College of Arts Kharkov, Ukraine.  Four years course in Classic Sculpture, History of Art, Graphics, Painting, Human Anatomy and other art-disciplines.
  • Professional modeler of hand-made Historic Tall Ships. Possess Wood Carving skills and work with many other material and techniques. 3D models developing and Tool Path creation in Art Cam for the further processing with MACH 3 and CNC Router.
  • Professional skills in Leather Craft.       

 

ONLINE PORTFOLIO & OTHER REFERENCES